Steam Launch

Post-Launch Ops Clinic

3 weeks · async + clinics · Clinic

You set triage lanes for player reports, hotfix criteria, and communication cadence. The clinic centers operational sustainability, not growth hacks.

KRW 1,480,000 · informational only on this static site

Request syllabus by email
Post-Launch Ops Clinic cover

Features

  • Bug triage swimlanes
  • Hotfix versus defer decision tree
  • Player report deduping patterns
  • Patch cadence calendar template
  • On-call rotation suggestions for tiny teams
  • Internal postmortem prompts
  • Documentation debt paydown slot

Outcomes

  • Triage board tailored to your channels
  • Hotfix policy the team agrees on
  • Sustainable patch calendar for eight weeks out
Elias Vance, mentor

Mentor of record

Elias Vance

PC launch strategist who has coordinated multiple desktop-first debuts.

FAQ

Live ops monetization?

We avoid monetization strategy; focus is stability and communication.

Community management?

Templates cover tone and triage, not full-time CM staffing.

Disclaimer?

No promises about review scores or player counts.

Experience notes

  • “Hotfix tree cut arguments short. We still need a fuller CM plan, but ops feels calmer.”

    — Helena , Producer · Quiet Arcade